Track Feat

You can follow the trails of creatures and characters across most types of terrain.
Benefit: To find tracks or to follow them for 1 kilometer requires a Survival check every time the tracks become difficult to follow, such as when other tracks cross them or when the tracks backtrack and diverge.

You move at half your normal speed (or at your normal speed with a –5 penalty on the check). The DC depends on the surface and the prevailing conditions.
Surface DC
Very Soft 10
Soft 15
Firm 20
Hard 30

Very Soft Ground: Any surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints.

Soft Ground: Any surface soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which the quarry leaves frequent but shallow footprints.

Firm Ground: Most normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces (thick rugs, very dirty or dusty floors). The quarry might leave some traces of its passage (broken branches, tufts of hair) but only occasional or partial footprints can be found.

Hard Ground: Any surface that doesn’t hold footprints at all, such as bare rock, concrete, metal deckings, or indoor floors. The quarry leaves only traces, such as scuff marks. If you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes (indoors) of searching.
Condition DC
Every 3 targets in the group being tracked -1
Size of targets being tracked: a
Fine +8
Diminutive +4
Tiny +2
Small +1
Medium-size +0
Large -1
Huge -2
Gargantuan -4
Colossal -8
Every 24 hours since the trail was made +1
Every hour of rain since the trail was made +1
Fresh snow cover since the trail was made +10
Poor Visibility: b
Overcast or moonless night +6
Moonlight +3
Fog or precipitation +3
Tracked target hides trail (and moves at half speed) +5

a For group of mixed sizes, apply only the modifier for the largest size category represented.
b Apply only the largest modifier from this category.

Normal: A character without this feat can use the Search skill to find tracks, but can only follow tracks if the DC is 15 or lower.

Time: Each check takes 1 minute.

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