Survival Skill

Survival (Wis)
Use this skill to hunt wild game, guide a party safely through frozen wastelands, identify signs that wampas live nearby, or avoid quicksand and other natural hazards.

Check: You can keep yourself and others safe and fed in the wild.

DC Task
10 Get along in the wild. Move up to one-half your overland speed while hunting and foraging (no food or water supplies needed). You can provide food and water for one other person for every 2 points by which your check result exceeds 10.
15 Gain a +2 circumstance bonus on Fortitude saves against severe weather while moving up to one-half your overland speed, or gain a +4 circumstance bonus if stationary. You may grant the same bonus to one other character for every 1 point by which your check result exceeds 15.
18 Avoid getting lost and avoid natural hazards, such as quicksand.

With the Track feat, you can also use Survival checks to track a character or animal across various terrain types.

Special: You can take 10 when making a Survival check. You can take 20 if there is no danger or penalty for failure, but it takes twenty times as long as usual to do so.

A character with the Rugged feat gets a +2 aptitude bonus on Survival checks.

A character with the Self Sufficient feat gets a +2 aptitude bonus on Survival checks.

Time: Basic Survival checks occur each day in the wilderness or whenever a hazard presents itself. When using Survival with the Track feat to track a character or animal, check are made according to distance as described in the Track feat.

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