Typical predator behavior includes solitary or pack hunting, displays of aggression, protection of its young, and a “live-and-let-live” policy towards dangerous opponents. Predators do not react well when startled but often flee if they do not perceive their opponent as food. Predators can, however, be territorial, prompting intimidating behavior intended to chase away intruders.
Game Rule Information
Predators have the following game statistics.
Vitality Points: 1d8 per level
Class Skills
The Predator’s class skills, and the key abilities for each are as follows:
Climb (Str), Hide (Dex), Intimidate (Cha), Jump (Str), Listen (Wis), Move Silently (Dex), Spot (Wis)
Skill Points at 1st level: 12
Skill Points at Each Additional Level: 2
Starting Feats
Choose any one of the following.
Improved Initiative, Power Attack, Run, Track
Size | Strength (Average) | Dexterity (Average) | Constitution (Average) | Intelligence (Average) | Wisdom (Average) | Charisma (Average) | Slam | Bite | Claw | Gore |
Colossal | 2d10+39 (50) | 1d4+3 (6) | 2d4+40 (45) | 1d6 (3) | 2d8+4 (13) | 2d8 (9) | 2d6 | 4d8 | 2d10 | 4d6 |
Gargantuan | 2d8+31 (40) | 1d4+5 (8) | 2d4+30 (35) | 1d6 (3) | 2d8+4 (13) | 2d8 (9) | 1d8 | 4d6 | 2d8 | 2d8 |
Huge | 2d6+23 (30) | 1d4+7 (10) | 2d4+20 (25) | 1d6 (3) | 2d8+4 (13) | 2d8 (9) | 1d6 | 2d8 | 2d6 | 2d6 |
Large | 2d6+13 (20) | 1d4+9 (12) | 2d4+14 (19) | 1d6 (3) | 2d8+4 (13) | 2d8 (9) | 1d4 | 2d6 | 2d4 | 1d8 |
Medium-Size | 2d6+9 (15) | 2d4+10 (15) | 2d4+12 (17) | 1d6 (3) | 2d8+4 (13) | 2d8 (9) | 1d3 | 1d8 | 1d6 | 1d6 |
Small | 1d6+6 (10) | 2d4+12 (17) v1d4+10 (12) | 1d6 (3) | 2d8+4 (13) | 2d8 (9) | 1d2 | 1d6 | 1d4 | 1d4 | |
Tiny | 1d6+2 (6) | 2d4+16 (21) | 1d4+8 (10) | 1d6 (3) | 2d8+4 (13) | 2d8 (9) | 1 | 1d4 | 1d3 | 1d3 |
Diminutive | 1d6 (3) | 2d4+20 (25) | 1d4+6 (8) | 1d6 (3) | 2d8+4 (13) | 2d8 (9) | - | 1d3 | 1d2 | 1d2 |
Fine | 1d3 (2) | 2d4+25 (30) | 1d4+2 (4) | 1d6 (3) | 2d8+4 (13) | 2d8 (9) | - | 1d2 | 1 | 1 |
Special Qualities
Chose any or none of the following.
Blindsight, Breathe Underwater (Aquatic Predators Only), Camouflage, Constrict, Damage Reduction, Darkvision or Low-Light Vision, Fast Healing, Improved Grab, Poison, Run-by-Attack, Scent, Swallow Whole, Terrifying Presence, Trample
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save |
1 | +1 | +2 | +2 | +0 |
2 | +2 | +3 | +3 | +0 |
3 | +3 | +3 | +3 | +1 |
4 | +4 | +4 | +4 | +1 |
5 | +5 | +4 | +4 | +1 |
6 | +6 | +5 | +5 | +2 |
7 | +7 | +5 | +5 | +2 |
8 | +8 | +6 | +6 | +2 |
9 | +9 | +6 | +6 | +3 |
10 | +10 | +7 | +7 | +3 |
11 | +11 | +7 | +7 | +3 |
12 | +12 | +8 | +8 | +4 |
13 | +13 | +8 | +8 | +4 |
14 | +14 | +9 | +9 | +4 |
15 | +15 | +9 | +9 | +5 |
16 | +16 | +10 | +10 | +5 |
17 | +17 | +10 | +10 | +5 |
18 | +18 | +11 | +11 | +6 |
19 | +19 | +11 | +11 | +6 |
20 | +20 | +12 | +12 | +6 |