Master Hunter Template

Master hunter creatures are exemplary specimens of their species, far more dangerous than others of their kind. These creatures are often older and more experienced than typical specimens, but sometimes they’re simply freaks of evolution.

In some cases, they have a distinguishing trait, such as an unusual color or larger-than-normal ears. What unites all master hunter creatures is the drive and skill to seek out and bring down prey of a much higher caliber. A single predator of this type can terrorize a community, and it might take specialized big-game hunters to capture or kill it.

Creating a Master Hunter Creature
“Master Hunter” is a template that can be added to any predator (referred to hereafter as the “base creature”). A master hunter creature uses all the statistics and special abilities of the base creature except as noted below.

Abilities: The master hunter has +4 Con and +4 Wis.
Attack: Double the number of damage dice for bite and claw attacks. Other forms of attack are unchanged.
Special Qualities: The master hunter gains the special qualities detailed below.

  • Scent: The master hunter gains the scent ability.
  • Uncanny Dodge: The master hunter cannot be flanked. This defense denies bounty hunters the ability to use flank attacks to sneak attack.
  • Unerring Track: The master hunter gains a +8 species bonus to all Survival checks to track with either scent or the Track feat.

Skills: The master hunter gains a +4 species bonus to all Spot checks.
Feats: The master hunter gains the Track feat if it didn’t already have it. It also gains Dodge, Mobility, Spring Attack, and Improved Critical with its primary attack, even if it doesn’t qualify for these feats.

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