Improvisational Fighting Feat

In your hands, everything is an effective weapon.

Prerequisite: Dexterity 15, Martial Arts

Benefit: You do not suffer the usual –4 penalty for wielding an improvised weapon. The range increment for thrown objects is still 4 meters.

Normal: When wielding an improvised weapon, you take a –4 penalty on attack rolls. Hurled improvised weapons have a range increment of 4 meters.

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